get
feedback from users
early

demo the experience to your dev team

align stakeholders and get
buy-in

Incrementic - the shortest distance to your next big thing

Learn faster while you save time and money.

Let's help you turn your concepts into interactive and believable prototypes.

Define Application User Flows

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Create Wireframes & Mockups

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Create Digital Prototypes

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Pricing

Monthly Subscription

$6850usd/mo

*10% discount when billed annually
1 Request at a time
Unlimited requests
live online check-ins
(up to twice a week)
Priority support
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FAQs

How quickly can I get my request back?

This depends on the complexity and novelty of the request. The average turnaround time is two business days.

How do I get started as a first-time customer?

If you are a first-time customer, after your initial payment, we conduct an onboarding session. This is typically executed within 1 working day of payment. The onboarding session lasts about 45 to 60 minutes. Get started by booking a call through our calendar.

Can you design interfaces and screens for us?

Yes we can. You'll need to provide us with your user flows. Please book a call to discuss details of your project.

How should we provide the concepts and sketches?

You need to provide us your concepts as sketches or wireframes that represent the interface you would like to implement. We accept most common digital images (svg, png, jpg). You can also provide us with wireframes in Figjam or Figma.

What is the scope of the service?

We convert wireframes and existing Figma mockups into interactive prototypes. Get started by booking a call through our calendar.

What do you mean when you say wireframe, mockup or prototype?

This is how we use the various terms:

Wireframe: A low-fidelity representation of a product's interface. It is typically created using simple shapes and lines to represent the layout of the interface, and it does not include any styling or colors. Wireframes are used to communicate the structure of a product's interface to stakeholders and to get feedback on the layout.

Mockup:
A mockup is a static representation of a product's interface. It is typically created using a high-fidelity design tool (we use Figma). Mockups are used to communicate the look and feel of a product to stakeholders and to get feedback on the design.

Prototype: A prototype is an interactive simulation of a digital product. It can be used to test the functionality of a product and to get feedback from users about how it works.

We use Figma to create our mockups and prototypes. Get started by booking a call through our calendar.

Ready to go?

Let's help you bring your digital experiences to life

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